Thursday 27 February 2020

Both sessions - 27/02/2020

Lesson Aims:
Identify what is required to complete A2T1
Work towards completion of A2T1
Create resources to use in your game
Request feedback on your game idea

Learning Outcomes:
Investigate different approaches to developing a game
Research different inspirations for developing a game
Look for game assets to use / be inspiration for your game
Give / receive feedback to / from a peer

Today I learned more about game development and completing the Unit 14 A2T1 assignment. I feel that I did a good job and have mostly completed my assignment, but I feel that I could have been more proactive in seeking feedback from peers. I will be more proactive and ask people face to face in the future, but I did manage to get one peer to give me feedback which I did receive and implement. Overall I will keep up the good work.

I have a new deadline for my U14 A2T1 assignment, and that is 05/03/2020. This was after an extension was granted to the previous deadline.

Wednesday 26 February 2020

Afternoon session - 26/02/2020

Lesson Aims:
Identify what is required to complete A2T1
Work towards completion of A2T1

Learning Outcomes:
Investigate different approaches to developing a game
Research different inspirations for developing a game
Look for game assets to use / be inspiration for your game

My blog
Today I learned more about designing my game. I did a good job coming up with some good things for it which have contributed to my assignment, as well as making use of my planning when carrying on with it. I feel that I should keep up the good work.

Morning session - 26/02/2020

Lesson Aims and Objectives:
The hardware used in computer systems
The purpose, features and uses of internal components
The hardware used in computer systems
How the features of hardware affect their performance and the performance of a computer system
Describe The purpose, features and uses of internal components used in:
multi-functional devices
personal computers
mobile devices
servers.
Identify the key Factors affecting the choice, use and performance of internal components
Identify the opportunities and challenges posed by the selecting of components
Identify the key Input and Output hardware components
Identify most hardware components

My blog
Today I learned more about the theory behind the Fundamentals of Computer Systems. I did some more work on my Google Slides presentation on the subject, which I made a start on yesterday. I feel that I might have omitted some information from my slides, so I will be more careful in the future. However I did a good job overall, and will keep up the good work.

Tuesday 25 February 2020

Both sessions 25/02/2020

Lesson Aim:
The hardware used in computer systems
The purpose, features and uses of internal components
The hardware used in computer systems
How the features of hardware affect their performance and the performance of a computer system
Describe The purpose, features and uses of internal components used in:
multi-functional devices
personal computers
mobile devices
servers.
Identify the key Factors affecting the choice, use and performance of internal components
Identify the opportunities and challenges posed by the selecting of components
Identify the key Input and Output hardware components
Identify most hardware components

Today I learned how to assemble and then disassemble a pre-manufactured Personal Computer. I found it quite fun and easy in general, but did encounter some difficult bits during that process e.g. adjusting a fan assembly to turn a fan around, which I had accidentally dislocated. Overall I would say that I tried my best, and that I should keep up the good work.

Thursday 13 February 2020

Both sessions 13/02/2020

Lesson Aims:
Further understanding of the Unity game engine
Work towards completion of A1T1
Identify what is required to complete A2T1

Learning Outcomes:
Make SMART targets for this week.
Identify how software choices affect the development of games.
Explain how and why software choices affect the development of games.
Evaluate how software choices affect the development of games.
Identify how game engines have been used.
Explain the importance of game engines in the development of games.
Evaluate the impact game engines have had on the development of games.
Make a simple game that facilitates control of an object
Add to the functionality of the simple example, identify areas for improvement.

Today I learned more about games development, and I worked on my U14A1T1 assignment. I feel that I made some good progress on it. I did get stuck and have to ask a Learning Support Assistant for help, but I did get it and I then carried on with it. I will make sure to keep up my good work. The deadline is tomorrow, 14/02/2020.

Wednesday 12 February 2020

Both sessions - 12/02/2020

Lesson Aim:
Types of computer systems
The purpose, features and uses of internal components
Factors affecting the choice, use and performance of internal components
The hardware used in computer systems

Learning Outcomes (what the learner will be able to do)
Describe types of computer system
Describe The purpose, features and uses of internal components used in:
multi-functional devices
personal computers
mobile devices
servers.
Identify the key factors affecting the choice, use and performance of internal components
Identify the opportunities and challenges posed by the selecting of components

Learning Objectives (skills, knowledge & attitudes)
Identify the key hardware components
Identify most hardware components
Say what Network Access Methods are used in each topology
Identify Advantages and Disadvantages

My Blog

Today I learned about computer systems, and I listed most of the components that I would use to make an epic gaming PC for no more than about £2650.00. I did a good job in doing my research, and was able to formulate some good reasons. I will keep up the good work. My Unit 14 assignment is due on 14/02/2020.

Tuesday 11 February 2020

Catch up - 07/02/2020

Session 05 - Aims & Objectives - 06/02/2020

Lesson Aims:
Investigate how the usage of game engines, and software choices have affected the development of games
Identify approaches to completing A1T1
Set A2T1
Continue introduction to Unity Game Engine

Learning Objectives
Make SMART targets for this week.
Identify how software choices affect the development of games.
Explain how and why software choices affect the development of games.
Evaluate how software choices affect the development of games.
Identify how game engines have been used.
Explain the importance of game engines in the development of games.
Evaluate the impact game engines have had on the development of games.
Make a simple game that facilitates control of an object.
Add to the functionality of the simple example, identify areas for improvement.

My Blog

Today I learned about game development. I did a good job in trying to research things as part of catching up with my classwork. I cannot identify any weaknesses that I feel I encountered at this stage, so I will keep up with the good work. My assignment, U14A1T1, is due on 14/02/2020.

Afternoon session - 11/02/2020

Lesson Aim:
Unit introduction and description of requirements -

Tuesday afternoon - understand the topic and explore the hardware components you will be investigating throughout the unit. inc hard drives / RAM / Power Supply / Disc Drives / Motherboards

Begin to think about why different systems might different components to allow them to fulfill their purpose.

Types of computer systems
The purpose, features and uses of internal components
Factors affecting the choice, use and performance of internal components
The hardware used in computer systems
Describe types of computer system
Describe The purpose, features and uses of internal components used in:
1) multi-functional devices
2) personal computers
3) mobile devices
4) servers

Identify the opportunities and challenges posed by the selecting of components
Identify the key hardware components

My Blog

Today I learned about the Principles of Computer Systems, I did quite well on researching my topics but I did find myself getting overwhelmed and in hindsight I feel that I should have asked for help but I did not. I will work on that in the future. My deadline for my Unit 14 assignment is 14/02/2020.

Afternoon session - 05/11/2019

Today I learned more about creating my website. I did a good job on this and cannot see any areas in which I struggled. I will keep up the good work.

Morning session - 27/11/2019

Aims and Outcomes 27/11/19

Aim: Produce a website for an intended audience and purpose

Outcomes:
Create web pages using HTML, CSS and Bootstrap
Optimise your web pages e.g. use a single external style sheet, compress images
Test your web pages for functionality, usability and compatibility
Create survey for feedback on your website
Review your website
Keep a diary to show individual responsibility, effective time management, justified recommendations and decisions

Today I learned more about creating a website and seeking feedback from other students, I did this using a form which I created using Google forms. I did a very good job on this, however I do feel that I did make some mistakes in creating and testing the website which I eventually picked up during my testing of it. I will be more careful in designing and planning my website in the future.

Morning session - 11/02/2020

Lesson Aims:
Review progress on A1T1 thus far.
Peer review A1T1
Begin planning out content for A2 and A3

Learning Objectives:
Identify how to complete A1T1 to P standard
Identify how to complete A1T1 to M standard
Identify how to complete A1T1 to D standard
Work on completion of A1T1
Submit A1T1 for marking
Begin thinking out part of your game for A2/A3
Practice Unity Development.

My blog

Today I have learned more about the theory of computer game development, I feel that I made a good attempt at my assignment, but I feel that I have fallen massively behind. On reflection I feel that I could have tried harder on completing my blog from the outset. My deadline for my blog is 14/02/2020, which is Valentines Day.

Wednesday 5 February 2020

Both sessions - 05/02/2020

B2 Cryptographic methods
Key cryptography methods
B3 Applications of cryptography
The types and applications of cryptography.*

Learning aim D:
Implement strategies to protect an IT system from security threats
D1 Group policies
Tools for managing a set of IT systems.
D2 Anti-malware protection
Installation of anti-malware software, configuration of anti-malware scanning schedules.
D3 Firewall configuration
Hardware and/or operating system-embedded firewalls, including configuration of:
inbound and outbound rules to control network connections that are allowed and prevent all other unauthorised connections
firewall events and interpretation of log entries.
D4 Wireless security
Wireless encryption methods, e.g. Wired Equivalent Privacy (WEP), WiFi Protected Access (WPA), WPA2.
Configuration of wireless router security settings.
D5 Access control
Design and implementation of hardware and software access control regimes.
Defining legitimate users, groups and the resources they need to access and the levels of access they need.
Defining password policies.
White listing of applications trusted signed binaries.
Data hiding when viewing logs and visibility of sensitive data.
Defining users with special privileges.
D6 Testing and reviewing protection applied to an IT system
Ensuring rules created do not prevent users from accessing resources required to do their job.
Firewall testing to check the firewall blocks unauthorised traffic and allows legitimate traffic through.
Viewing and interpreting activity logs.
Judging the effectiveness of protection and making recommendations for further improvements.

Assessment 2
(learning aims C and D)

Learning Outcomes (what the learner will be able to do)
Capture and identify packets using Wireshark or other software
Assignment Preparation
GCD & how to work them out
Euclids Algorithm
Plan and develop content for A2T1

Assignment: Learners to have a full description of the requirements for A2T1. They must work independently on the assignment for learning aims C and D. Learners complete this outside class time.

Today I learned about encryption, and also about the security of computer systems. I feel that I did do a good job doing some work on my assignment, however I feel that I failed in getting sufficient progress done. On reflection I should have worked harder. The deadline for the U7 A2 assignment is today, and for the U14 A1 T1 assignment it is 14/02/2020.

Tuesday 4 February 2020

Aims and Objectives 04/02/2020

Aims and Objectives 04/02/2020

Lesson Aims - carry out identified tests to judge the security of the network and systems created

AO1 - Follow the test plan and produce evidence
AO2 - Change base settings for antivirus / firewall etc to enhance settings and increase productivity
AO3 - Discuss the success of your tests and the security of your system

Today I learned more about my Encryption and Security assignment, and did a good job logging into Virtual Machines using Microsoft Azure and cracking on with the assignment. However I feel that I have lagged behind, and on reflection I feel that I should have done more work on it.

Deadlines:
05/02/2020 - U7A2
14/02/2020 - U14 A1T1

Morning session - 04/02/2020

Session 04 - Aims & Objectives - 04/02/20

Lesson Aims:
Investigate the benefits and limitations of different platforms.
Examine successful and unsuccessful games, including similar games and why the result was different.
Identify how hardware options have affected video game development.
Work on completion of A1T1

Learning Objectives
Identify benefits and limitations of different platforms
Analyse benefits and limitations of different platforms
Participate in a case study analysing the success of video games
Synthesise information relating to the success of video games
Investigate how hardware options / progression has affected video games
Analyse how hardware options / progression has affected video games
Evaluate how hardware options / progression has affected video games
Identify what is required to complete P1
Work on completion of P1

Today I learned about different gaming platforms, I took part in a group activity and feel that I did quite well. However at times I feel that outside the context of this exercise, I could have done more but felt unable to carry on, as I felt it hard to concentrate on the task in hand. On reflection, I will try and get things done as best as I can in the future, and to ask for help where needed. My deadlines are 05/02/2020 (tomorrow), and 14/02/2020, which is Valentines Day. :D